The 2013 Game Developers Conference is in the books. From March 26th-28th, YETi CGI set up shop at a kiosk in the GDC Play pavilion at the Moscone Center in San Francisco. Here, we exhibited YETi’s games, outsource capabilities, and the YETi Academy as well as connected with fellow developers in the video game industry. Now we are home, safe and sound, and very excited for what lies ahead. This year was very inspiring because YETi’s influence was seen all over GDC 2013.
What follows is a 3 point recap of YETi at GDC 2013.
1. YETi at GDC Play
As mentioned, YETi had a kiosk at GDC Play – a special pavilion for emerging developers to showcase their games to publishers, investors, journalists, and other developers – for the second consecutive year. This year, we were located at Play Kiosk #30, which served as YETi’s GDC headquarters for the three day duration of GDC Play. At our kiosk, we were exhibiting a three part cross-section of YETi. First, we were showcasing original YETi games in all stages of development. Specifically, we were showcasing Roaming Fortress (as an example of a game we have shipped), Bonzai Bots (a 3D physics-based puzzle game prototype), and AR Pets (an Augmented Reality tech demo wrapped in a 3D Tamagotchi-esque pet nurturing game demo). Second, we were displaying YETi’s outsource capabilities, which are laid out under the Services tab. Third, we were talking with students about the YETi Academy. In all 3 regards, we made a lot of wonderful contacts. However, YETi’s reach extended far beyond our little GDC Play kiosk.
2. Roaming Fortress: GDC “Best in Play” Honorable Mention
Though not so far away, right around the corner at GDC Play Kiosk #29, Brisk Mobile, the publisher of Roaming Fortress, was showcasing Roaming Fortress, which received Honorable Mention for GDC “Best in Play.” You can read more about the “Best in Play” award here. Tim Harrison, Director of Games at Brisk Mobile and Executive Producer of Roaming Fortress, was dressed up as a Manatalopian knight for 2 days at GDC. Now that’s a dedicated publisher! You can find pictures of Tim dressed up as a Manatalopian knight on Roaming Fortress' Facebook page.
3. YETi Featured at the GDC Expo
YETi’s presence, however, was not limited to GDC Play. Across the hall from GDC Play was the GDC Expo, GDC’s main exhibition pavilion that houses all the big names in the game development industry including Nintendo, Playstation, Unity, Adobe, and many others. YETi and Roaming Fortress were featured at two booths at the GDC Expo (therefore, this point is split up into two subpoints).
3a. YETi at the Pure Michigan Film Office Booth
The first booth that featured YETi was for the Pure Michigan Film Office, which provides incentives to the film and video game industry for doing business in Michigan. YETi was featured on this booth alongside four other Michigan game studios and four Michigan universities’ game design programs. Many of the contacts we made at GDC were sent to YETi’s kiosk from the Pure Michigan Film Office booth.
3b. YETi at the Wacom Booth
The second booth that featured YETi at the GDC Expo was the Wacom booth. Wacom is the leading producer of tablet styluses, interactive pen displays, and digital drawing tablets. All of the art on the Wacom display was Roaming Fortress art produced by YETi. Imagine a four foot tall Greater Gorehorn. If you saw the booth, you wouldn’t have to imagine it!
In sum, it was very inspiring to see YETi’s influence all around GDC. GDC 2013 was a wonderful and productive time, and we made many great connections. We would love to share these connections with you, but you know what they say about counting chickens before they hatch. If and when they do hatch, however, you’ll be one of the first to know. We have already booked our spot for GDC 2014. Hopefully, we’ll see you there!